//Menu object creation

var yPos, fPos
//get yPos

if (bw.mac) {


if (bw.ns4) { 
yPos = 60
fPos = 0
} else if (bw.ie5) { 
yPos = 60
fPos = 0
} 
else if (bw.ie55) {
yPos = 60
fPos = 0
} else if (bw.ns6) {
yPos = 60
fPos = 0
} else if (bw.ie6) {
yPos = 60
fPos = 0
} else {
yPos = 60
fPos = 0
} 

} else {


if (bw.ns4) { 
yPos = 60
fPos = 0
} else if (bw.ie5) { 
yPos = 60
fPos = 0
} else if (bw.ie55) {
yPos = 60
fPos = 0
} else if (bw.ns6) {
yPos = 60
fPos = 0
} else if (bw.ie6) {
yPos = 60
fPos = 0
} else {
yPos = 60
fPos = 0
} 

}

oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

//Menu properties
oCMenu.pxBetween = 0
oCMenu.fromLeft = 0
oCMenu.fromTop = yPos
oCMenu.rows=1
oCMenu.menuPlacement="left"
oCMenu.offlineRoot="http://www.imagistics.com/"
oCMenu.onlineRoot="http://www.imagistics.com/"
oCMenu.resizeCheck=0
oCMenu.wait="500"
oCMenu.fillImg="/images/shim.gif"
oCMenu.zIndex=0

//Background bar properties
oCMenu.useBar=0
oCMenu.barWidth=760
oCMenu.barHeight="menu"
oCMenu.barClass="clBar"
oCMenu.barX=0
oCMenu.barY=0
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass="clLevel0border"

//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel()
oCMenu.level[0].width=190
oCMenu.level[0].height=18
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=0
oCMenu.level[0].borderY=0
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=0
oCMenu.level[0].offsetY=0
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=0
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="bottom"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=190
oCMenu.level[1].height=20
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=1
oCMenu.level[1].borderY=0
oCMenu.level[1].align="right"
oCMenu.level[1].offsetX=-1
oCMenu.level[1].offsetY=0
oCMenu.level[1].borderClass="clLevel1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=200
oCMenu.level[2].height=20
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].regClass="clLevel2"
oCMenu.level[2].overClass="clLevel2over"
oCMenu.level[2].borderClass="clLevel2border"

